Rhythm shooter ROBOBEAT adds a new weapon, utility and more in its latest update
19 August 2024
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Leamington Spa, UK - Aug 19, 2024 - Leading UK games publisher Kwalee and independent game development studio Inzanity are bringing a new update to their rogue-lite rhythm shooter ROBOBEAT. The update brings a new melee weapon ‘Shield’, a brand new utility ‘The Boombox’ and more to the game.
ROBOBEAT is also part of the Steam Rhythm Fest and is available at a 20 percent discount until August 26th. Furthermore, players can purchase ROBOBEAT in bundles with Bullets Per Minute, Dusk, UltraKill, Metal: Hellsinger, or Crypt of the NecroDancer to receive additional discounts.
Buy now - https://bit.ly/robobeatrhythmcreator
The Shield
The Shield is a new melee weapon that places more of a focus on combos rather than direct damage. Normal hits with the Shield will do a small amount of melee damage with a very short range, but the combos are where this weapon really shines.
Players will have the choice of 3 different parry-focused combos to choose from to maximise this weapon’s potential and turn your defence into a brutal offence.
The Boombox
The Boombox is a brand new utility that is sure to blow enemies away!
The Boombox does a massive amount of damage in short range cone areas. Unlike The Nuke, however, it also does AOE damage! Gather your enemies into one place, get some air, and then boombox them out of existence.
Based on community feedback, the devs have also added the ability to reroll Data Chips! If you don’t like the Data Chips you’re offered, you’ll have the chance to reroll for some shiny new ones to give you a bit more control over what your loadout is like during a run.
About ROBOBEAT -
Beat. The. Bot.
You're Ace - a famous bounty hunter after your latest target, the eccentric robot-showman Frazzer. To find your way through his twisted techno-playground, you’ll have to master the art of shooting, wall-running, sliding, and bunny hopping, all in sync with the beat! Get ready to dance till you're dead and then suit up for the remix in rogue-lite rhythm shooter ROBOBEAT.
Shoot to the Beat
Shoot to your own beat with the custom music feature. Simply upload & trim your track or leave it as it is in our in-game editor to auto generate beats that suit your play style. Change custom songs effortlessly in-game anytime anywhere without interruption. The feature will support .wav, .mp3, and .ogg files. Maximise your damage and shorten your cooldown time by shooting in sync.
Master the art of charged shots, damage multipliers, armour piercing rounds, and more!
Move to the Music
You’ll want some slick moves to go with those slick new weapons. Your enemies aren’t going to wait around for you to take a dance break, so you’ve got to keep moving if you want to survive.
Wall run, slide, double jump, bunny hop, and grapple hook your way through technicolour levels to give your enemies the runaround. Keep it fluid, keep it funky, and keep it moving.
Rewind, Remix, Replay
ROBOBEAT is a rogue-lite remix.
Fast forward through procedurally generated levels, equip an arsenal of finely-tuned weapons, and accompany your arsenal with a symphony of modifications. Your playstyle is on continuous shuffle, so you never know what each new run is going to bring!
About Kwalee
Kwalee is a multi-award-winning games publisher and developer based in Leamington Spa, UK, and has published a growing catalogue of PC and console titles including Wildmender and ROBOBEAT along with upcoming titles The Precinct, The Spirit of the Samurai, Voidwrought, Hordes of Hunger and In Sink.
Founded by games industry icon and Codemasters co-founder David Darling CBE, who is joined by a team of global games experts with studios in the UK, India, Portugal and China, Kwalee is on the lookout for high-quality games to publish on all platforms and encourages developers to get in touch.
Officially recognised as 'Best Publisher' (TIGA 2022), Kwalee is also highly active in the industry, as an ambassador of not-for-profit organisation Women in Games and a regular supporter of charities like Safe In Our World, GamesAid and SpecialEffect.
About Inzanity
Founded in 2016, Inzanity is the brainchild of Simon Fredholm, an independent solo developer based in Sweden. Inzanity has previously developed and self published games like Break the Game and Escape the Game on PC. Simon is currently working on ROBOBEAT, a rhythm shooter where you’ve been trapped in the ever-changing mansion of the eccentric robot-showman Frazzer.